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Arid Hills is located north of The Arid Badlands. To the north-east there is a connection to Sledge's Safe House.

Background[]

The Arid Hills is an area under the dominion of bandits led by Sledge. The bandits here have several lesser strongholds and the area otherwise serves as home to a number of skags.

Inhabitants[]

Enemies[]

Notable Enemies[]

Points of Interest[]

  • The entrance to Sledge's safe house is to the north-east, guarded by a bandit camp. Find sniper rifle components here.
  • In the middle there is another bandit camp, with a rakk hive near the adjacent New-U station.
  • On a plateau west of the bandit camp in the middle, there is another rakk hive.
  • There is also a bandit camp hidden in the north-north west, with a red chest.
  • There is another red chest on the roof of the entrance to Sledge's safe house.
  • Moe and Marley hang around the north-west.
  • The rest of the area is densely populated with skags.
  • The rise on the right of the entrance has very good loot hidden in the lootable objects there.

Missions[]

Weapon Crates[]

Main article: Arid Hills: Weapon Crate Locations

Notes[]

  • A very tough area in Playthrough 2.5, it is very common to see two badass skags or bandits appearing together here, even in single player.
  • Although thought to be unreachable, the bandit bridge next to the first bandit camp can be reached, by jumping on the various metal steps, and then grenade jumping over a large gap to get on top. The top has no loot, although if a bandit died on top of the bridge, their weapons will most likely be still up there. The bridge also serves as an excellent sniping spot.

See Also[]

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