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Guerrilla[]

This tree focuses on close-range combat and improves the turret's duration and damage capabilities. Essentially it allows a player to drop the turret to let it support him while he closes distance to engage enemies.

Skill Tier Levels Effect
Sentry
Sentry
1 5 +1 shot per burst and +2s duration for Sabre Turret per level.
Ready
Ready
1 5 +8% Reload Speed per level.
Laser Sight
Laser Sight
2 5 +10% Turret Accuracy per level.
Willing
Willing
2 5 +15% Shield Recharge Rate and -12% Shield Recharge Delay per level.
Onslaught
Onslaught
3 5 Kill Skill. killing an enemy gives you +6% Gun Damage and +12% Movement Speed per level for a short time.
Able
Able
3 5 Damaging an enemy regenerates 0.4% of your Maximum Health per second per level for 3 seconds.
Scorched Earth
Scorched Earth
3 1 Adds Multi-Rocket Pods to your Sabre Turret. 22 Rockets per Volley.
Grenadier
Grenadier
4 5 +1 Grenade Capacity per level.
Crisis Management
Crisis Management
5 5 +7% Gun Damage and +6% Melee Damage per level when shields are depleted.
Double Up
Double Up
6 1 Adds a second gun to the Sabre Turret and both guns fire Slag bullets.


Gunpowder[]

This tree focuses on medium range combat, providing many boosts to weapon damage of all kinds and general combat skills. Also allows for tactical deployment of the turret as "another soldier on the field" via the Longbow skill.

Skill Tier Levels Effect
Impact
Impact
1 5 +4% Gun Damage and +3% Melee Damage per level.
Expertise
Expertise
1 5 +14% weapon swap and aim speed per level; +7% movement speed when aiming per level.
Overload
Overload
2 5 +10% Magazine Size for Assault Rifles.
Metal Storm
Metal Storm
2 5 Kill Skill. Killing an enemy gives +12% Fire Rate and +15% Recoil Reduction per level for a short time.
Steady
Steady
3 5 +8% Recoil Reduction, +5% Grenade Damage, and +4% Rocket Launcher damage per level.
Battlefront
Battlefront
3 5 +6% Gun, Melee, and Grenade damage per level while turret is deployed.
Longbow Turret
Longbow Turret
3 1 +10000% Turret Deploy Range, +110% Turret Health.
Duty Calls
Duty Calls
4 5 +5% Gun Damage and +3% Fire Rate with non-elemental guns.
Do or Die
Do or Die
4 1 Allows you to throw grenades while in Fight for Your Life. +10% Grenade and Rocket Launcher damage.
Ranger
Ranger
5 5 +1% Gun Damage, Accuracy, Critical Hit Damage, Fire Rate, Magazine Size, Reload Speed, and Maximum Health per level.
Nuke
Nuke
6 1 Deploying your Sabre Turret sets off a small Nuclear Blast.


Survival[]

This tree is defense oriented, providing general defensive stat boosts as well as abilities that can pull the player back from the brink of death. It also improves the turret's deployment versatility.

Skill Tier Levels Effect
Healthy
Healthy
1 5 +6% Maximum Health per level.
Preparation
Preparation
1 5 +3% shield capacity per level; regenerate 0.4% health per second per level when shields are full.
Last Ditch Effort
Last Ditch Effort
2 5 +8% Gun Damage and +14% Movement Speed per level during Fight For Your Life.
Pressure
Pressure
2 5 Up to +14% Reload Speed and -12% Shield Recharge Delay per level depending on how low your health is.
Forbearance
Forbearance
3 5 -8% Status Effect duration on you and +1% Maximum Health per level.
Quick Charge
Quick Charge
3 5 Kill Skill. Killing an enemy regenerates 1% of your shield per second per level for a short time.
Phalanx Shield
Phalanx Shield
3 1 Your Sabre Turret projects a shield that attempts to block enemy ranged fire but lets friendly ranged attacks pass through.
Resourceful
Resourceful
4 5 +5% Action Skill Cooldown Rate per level.
Mag-Lock
Mag-Lock
4 1 Your Sabre Turret can be deployed on walls and ceilings.
Grit
Grit
5 5 You have a 4% chance per level to ignore damage that would otherwise kill you. In addition to not taking damage from the attack, you will also regain half your Maximum health.
Gemini
Gemini
6 1 Allows you to deploy two Sabre Turrets.
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