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Bandit Slaughter is a series of five optional survival missions in Borderlands 2 given by Fink. The mission series and Fink's Slaughterhouse on which it is conducted become available after Rising Action is complete.

Description[]

Each mission (round) has the same structure. This involves surviving 3-5 waves of bandits and rats per mission, including their badass variants. In Round 4 and 5, several Buzzards will swoop in each dropping up to 4 Airborne Marauders.

Each round has the same objectives:

  • Assemble in arena
  • Begin the slaughter
  • Survive round
  • Complete waves:0/X
  • Kill bandits with critical hits:0/Y

Each round also has an optional objective for killing certain number of enemies with critical hits. Regardless of the game mode, number of critical hit kills required is as follows:

  • Round 1: 10
  • Round 2: 15
  • Round 3: 20
  • Round 4: 35
  • Round 5: 50

Summary & Rewards[]

Summary of the rounds for all game modes is listed in the tables below:

Normal Mode
Level Waves Cash XP Gear
Round 1 22 3 $1089 2281 -
Round 2 22 3 $1633 2281 -
Round 3 24 3 $2048 2659 -
Round 4 24 4 $1366 2659 -
Round 5 26 5 - 3063 Hail


True Vault Hunter Mode
Level Waves Cash XP Gear
Round 1 45 3 $22137 1782 -
Round 2 45 3 $1633 1782 -
Round 3 45 3 $2048 1782 -
Round 4 45 4 $1366 1782 -
Round 5 47 5 - 1926 Hail


Ultimate Vault Hunter Mode
Level Waves Cash XP Gear
Round 1 53 3 $36542 7159 -
Round 2 53 3 $54813 7159 -
Round 3 54 3 $54813 7159 -
Round 4 54 4 $40927 7401 -
Round 5 54 5 - 7401 Hail

Notes[]

  • If a character dies, they can still assist via the elevator up to the viewing gallery.
  • During any wave, eliminating all but one enemy and evading can regenerate health and allow restocking on ammo before the next wave.
  • A "Save & Quit", then "Continue" after completing a mission round resets all the exploding barrels as well as all the ammo canisters. This can be done repeatedly to refill ammo for free.
  • Getting a critical hit kill with an elemental weapon will often not be added to the count. It is recommended to use a non-elemental weapon for these missions.

Bugs[]

  • Sometimes the match will not progress between waves, even though all visible enemies have been killed. A save & quit seems to be the only way out of this, and the quest is failed.
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