FANDOM


Braking Wind is Borderlands optional mission given by Shep Sanders to restore power to Fyrestone. It becomes available after Sledge: Meet Shep is complete.

Background

"During one of their first raids, the bandits took over Zephyr Substation and set the emergency brakes on all the wind turbines. They tried to ransom the region's power supply, but Helena Pierce refused to negotiate. We've been running off generator power ever since. Since you're on some sort of anti-bandit crusade anyway, why not release those brakes and turn the power back on? There'll be a reward for your trouble."

Walkthrough

Braking Wind04:43

Braking Wind

Video walkthrough

Objectives

Release the emergency Turbine Brakes at Zephyr Substation.
  • Turbine Brake A released
  • Turbine Brake B released
  • Turbine Brake C released

Strategy

Eliminate the bandits in the area then follow the mission markers to each turbine brake control. Once you've released each brake, head back to Shep to compete the mission. It is possible to kill most of the bandits by using a vehicle.

Completion

"The power grid's back online, such as it is. Now, I need you to go activate all the air conditioners. Just kidding! Dahl seized those right about the same time they built the turbines. Some sort of 'green' initiative, I guess. Crazy, if you ask me, There's nothing green on this entire planet!"

Nearby Missions

Trivia

  • The name of this mission references the term "breaking wind", but in this instance replacing "breaking" with "braking" as a reference to brakes.

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.