|Special Part(s): |
Optional Spawn Part:
|[Carnage (Borderlands 2) Variants]|
The Carnage is a Pearlescent shotgun manufactured by Torgue. It was added with Ultimate Vault Hunter Upgrade Pack Two: Digistruct Peak Challenge. Like all of the four Pearlescent weapons from the UVHM2 pack, it will only fall from Tubby enemies, and only after reaching level 61 while UVHM2 is installed.
Special Weapon Effects
huh. It shoots rockets. – Massively increased damage at a reduced projectile count. Projectiles resemble Torpedo rockets, but with a greater projectile velocity and area of effect.
Usage And Description
The Carnage is essentially a Torpedo that uses shotgun ammunition instead of assault rifle ammunition. Its projectiles move more quickly than a standard Torpedo, and they detonate with the area of effect of a standard rocket launcher, delivering almost twice the damage of an equivalent Torpedo.
Operationally, the Carnage resembles a Vladof rocket launcher with even more economical ammunition. Like a standard rocket launcher, it is dangerous to use at close range.
Like its cousin the Torpedo, the Carnage does not benefit from grenade or rocket launcher damage buffs, and inflicts no additional damage with a direct hit.
Since Carnages inflict only splash damage, kills with a Carnage will activate Krieg's Blood Bath skill. Conveniently, that skill increases Krieg's gun damage, which will improve subsequent shots with the same Carnage.
Unlike standard shotguns, a Carnage that spawns with the "Casual" vertical grip accessory will increase its ammunition expenditure (as well as its net projectile count) by 2 per shot.
- The Carnage is the first common weapon to return from Borderlands as a unique weapon.
- The flavor text of the Carnage parodies the flavor text from the Borderlands variants, with those variants reading "Holy crap! It shoots rockets!".