Borderlands Wiki
Register
No edit summary
No edit summary
Tags: Visual edit apiedit
(35 intermediate revisions by 23 users not shown)
Line 1: Line 1:
{{About|the NPC|the enemy Claptraps included in the [[Claptrap's New Robot Revolution]] DLC, see: [[Claptrap (enemy)]].<br/>For other uses|Claptrap (disambiguation)}}
+
{{For|other uses|Claptrap (disambiguation)}}
  +
{{Character
  +
|Box Title = Claptrap
  +
|Image = Claptrap.png
  +
|Caption = "Wow, you're not dead?"
   
  +
|Character Type = NPC
  +
|Type Clarifier =
  +
|Character Type2 = Playable character
  +
|Type2 Clarifier = Borderlands: The Pre-Sequel
  +
|Gender =
  +
|Race = Robot
  +
|Group Affiliations =
   
  +
|Game = Borderlands
{{infobox character
 
| name = Claptrap
+
|Game2 = Borderlands 2
| image = File:Claptrap.png
+
|Game3 = Borderlands: The Pre-Sequel
  +
|Voice Actor = [http://www.imdb.com/name/nm2036528/ David Eddings]
| imagewidth =
 
| caption = "Wow, you're not dead?"
+
|Skins Link = On
| title = CL4P-TP
 
| gender = <!-- Irrelevant -->
 
| race = Robot
 
| faction = [[NPC]]
 
| level =
 
| status = Online
 
| location = Various
 
| game = [[Borderlands]]<br>[[Borderlands 2]]<br> Borderlands: The Pre-Sequel! (playable character)
 
| appearances= [[Borderlands]]<br>[[The Zombie Island of Dr. Ned]]<br>[[The Secret Armory of General Knoxx]]<br>[[Claptrap's New Robot Revolution]]<br>[[Borderlands 2]]}}
 
'''CL4P-TP General Purpose Robots''', more commonly known as '''Claptraps''' are [[Hyperion]] manufactured work robots. In ''[[Borderlands]]'' they served as the stewards of [[Pandora]], and were found in populated areas and guarding access points between different maps. They were more commonly found in [[#Damaged Claptrap Rescues|need of repair]], and would give rewards when fixed.
 
   
  +
|Intro = '''Claptrap''' is a [[Claptrap (robots)|CL4P-TP general purpose robot]] manufactured by [[Hyperion]]. It has been programmed with an overenthusiastic personality, and brags frequently, yet also expresses severe loneliness and cowardice.
Due to their smart-aleck personalities and eccentric behaviour, when Hyperion took control of Pandora, [[Handsome Jack]] attempted to have them all destroyed. However the original Fyrestone Claptrap survived and helps the new Vault Hunters throughout ''[[Borderlands 2]]''.
 
   
  +
|Background =
== Role in Borderlands ==
 
[[File:Jakobs Claptrap.png|right|125px|The Jakobs Representative Claptrap.]]
 
When the Vault Hunters leave the bus at the very beginning of ''Borderlands'' they are met by the Fyrestone Claptrap, who introduces them to [[Dr. Zed]]. He later takes them to the Fyrestone gate in the mission [[Claptrap Rescue]], where he is damaged by bandits. The [[Angel|Guardian Angel]] then says to get a repair kit and perform the first Claptrap rescue.
 
   
  +
|Involvement =
Claptraps are later met throughout the storyline, and are used to open the travel points between new areas. They also notify players when new missions are available, from either bounty boards or [[NPC]]s.
 
  +
===Borderlands===
  +
When the [[Vault Hunters]] leave the bus at the very beginning of ''[[Borderlands]]'' they are met by Claptrap, who introduces them to [[Dr. Zed]]. It later takes them to the Fyrestone gate in the mission [[Claptrap Rescue]], where it is damaged by bandits. The [[Angel|Guardian Angel]] then says to get a repair kit and perform the first Claptrap rescue. Claptrap later hangs around as an alert system to offer notifications of missions available, both in Fyrestone, and at [[T-Bone Junction]].
   
  +
{{main|Interplanetary Ninja Assassin Claptrap}}
=== Damaged Claptrap Rescues ===
 
  +
Claptrap undergoes a radical shift in programming at some point and is transformed into the Interplanetary Ninja Assassin Claptrap.
{{main|Claptrap Rescue missions}}
 
Despite their friendly nature, Claptraps were typically abused and used as target practice by [[Bandit (faction)|bandits]]. Players are alerted to the presence of damaged robots by their moaning and complaining (''"I'm leaking! Leeeaaaking!"''). Talking to the Claptrap triggers a mission to find and return with a [[Repair Kit]]. Once the Claptrap is fixed, it may give a [[Backpack SDU]] on the first play-through. As an additional reward, certain Claptraps will also lead the way to hidden chests by unlocking a door or removing a concealing panel. On the second play-through, the Claptraps generally give [[Grenade Mod]]s or [[shield]]s.
 
   
  +
===Borderlands: The Pre-Sequel!===
=== Claptrap's New Robot Revolution ===
 
  +
Sometime after its programming is restored at the end of ''[[Claptrap's New Robot Revolution]]'', the Fyrestone Claptrap encounters the pre-"Handsome" Jack and tells him about his ability to be programmed as an assassin. Jack subsequently has this Claptrap reprogrammed and upgraded. The upgrade removes its ability to open doors, but adds a full range of combat programming, as well as a stair-climbing wheel, turning it into a "Fragtrap," one of the Pre-Sequel's character classes.
{{Main|Interplanetary Ninja Assassin Claptrap}}
 
[[File:Clapninja.png|right|200px|Claptrap: Interplanetary Ninja Assassin.]]{{clrl}}
 
At the conclusion ''Borderlands''' story, the Fyrestone Claptrap was reprogrammed by Hyperion to attempt to kill the Vault Hunters. However, when he saw how Claptraps were abused throughout Pandora, he broke his programming and created a Claptrap army.
 
   
  +
Between the Pre-Sequel and ''Borderlands 2'', Jack shoots the Fragtrap, rips off its stair-climbing wheel, and leaves it for dead. Sir Hammerlock repairs it, turning it back into an ordinary Claptrap.
In the 4th DLC [[Claptrap's New Robot Revolution]] the Vault Hunters are tasked with destroying him, now called the Interplanetary Ninja Assassin Claptrap.
 
   
== Role in Borderlands 2 ==
+
===Borderlands 2===
Following Hyperion's takeover of Pandora, every Claptrap unit except the Fyrestone Claptrap was shut down by order of Handsome Jack. This Claptrap wished to exact revenge upon Jack for eliminating the Claptrap product line.
+
Following Hyperion's takeover of Pandora, every Claptrap unit except the Fyrestone Claptrap was shut down by order of Handsome Jack. Claptrap wished to exact revenge upon Jack for eliminating the Claptrap product line.
   
 
A few months before the new Vault Hunters' arrival, it was held hostage by [[Captain Flynt]] and tortured for his own personal amusement. Claptrap escaped by staging a mutiny on the barge before the [[Southern Shelf]] flash-froze.
 
A few months before the new Vault Hunters' arrival, it was held hostage by [[Captain Flynt]] and tortured for his own personal amusement. Claptrap escaped by staging a mutiny on the barge before the [[Southern Shelf]] flash-froze.
   
He finds the new Vault Hunters from the train wreckage outside his place, accompanying them and calling them his "minions". They eventually reach [[Sanctuary]] and Claptrap settles there in a rubbish strewn area away from the town centre, where he gives several optional missions.
+
It finds the new Vault Hunters from the train wreckage outside his place, accompanying them and calling them its "minions". They eventually reach [[Sanctuary]] and Claptrap settles there in a messy area away from the town center, where it gives several optional missions.
   
 
[[Roland]] later requests a software upgrade for Claptrap so that Claptrap can take down the death wall surrounding [[The Bunker]]. This is obtained from Mordecai at the end of the mission [[Wildlife Preservation]]. The wall is deactivated at the start of the mission [[Where Angels Fear To Tread]].
 
[[Roland]] later requests a software upgrade for Claptrap so that Claptrap can take down the death wall surrounding [[The Bunker]]. This is obtained from Mordecai at the end of the mission [[Wildlife Preservation]]. The wall is deactivated at the start of the mission [[Where Angels Fear To Tread]].
   
  +
In the [[The Talon of God|final story mission]], Claptrap helps the Vault Hunters gain access to [[Hero's Pass]]. However, Claptrap is unable to continue on when he encounters its greatest weakness: stairs.
== Quotes ==
 
===Beginning of the Game (BL1)===
 
*"See ya next time! Hah ha! Welcome to Fyrestone! I am CL4P-TP, you may call me by my locally designated name, 'Claptrap'. Before continuing, please accept this [[ECHOnet|ECHO communication device]] and heads-up display provided free of charge by the Dahl corporation!"
 
*"Great! I detect that your ECHO device is fully functioning! This way, please."
 
*"Step right up! This is the New-U station. When you use this device, your DNA profile is automatically identified and stored. Please activate the New-U station now."
 
*"Excellent! Now that your DNA is registered, you have the best in horrific death and dismemberment insurance! Should an unfortunate fatal incident occur, your 'new you' will appear at the nearest station. Now we can head to the peaceful town of Fyrestone! Alright, let's go!"
 
*"Wait... is that? ... Oh no, not again! Ruuuuuuunnnnnnn!"
 
*"Are... are they gone? Whew! Those bandits really have it in for us Claptraps. Using us as target practice is not part of our programming! Aannnnnddd... open! Yes! Ooohhh!" (bangs head on the gate to Fyrestone)
 
*"Aaah! Oh no! Aaaahhhhh!"
 
*"Whoa! That was a doozie! You should open this storage device. There may be something inside to help against those bandits."
 
*"Wow! That looks like it could do some damage! Okay, let's get this gate open. These controls seem to be damaged. Have no fear, I'm sure I can do it! Arrgh! This isn't working! Quick! This way!
 
*"Attention [[Dr. Zed|citizen]] of Fyrestone! There is no cause for alarm. This new visitor has resolved the problem!"
 
*"Now that you've selected a mission, you will notice a new icon has appeared on your Heads Up Display. That's a waypoint. The waypoint will tell you where you need to go, depending on what mission is currently active in your mission log."
 
*"Now that we're done with all that, please follow me, and I'll open the gate for you."
 
*"Thank you for visiting Fyrestone! Farewell traveler, and be sure to say 'hello' to all the friendly Claptraps that await you on Pandora! I shall now continue my fascinating research on the wondrous properties of sand!"
 
   
  +
Some times after Handsome Jack's defeat, Claptrap decides to go on a vacation by stowing itself on the [[H.S.S. Terminus]].<ref name=ProfNakayamaMission>[[Professor Nakayama, I Presume?]]</ref> However, the ship crashes on the primitive continent of Aegrus when Claptrap disengages the ship's autopilot.<ref name=NakayamaRama>[[Nakayama-rama]]</ref> When the Vault Hunters first encounter Claptrap on Aegrus, it is being worshipped by [[savages]]. However, Claptrap accidentally angers the savages when it insults Handsome Jack. After defending Claptrap from the savages, Claptrap informs the Vault Hunters that [[Professor Nakayama]] is trying to clone Handsome Jack and orders the Vault Hunter to destroy Jack's DNA samples.<ref name=AHunting>[[A-Hunting We Will Go]]</ref>
===Generic, Idle Quotes & Messages===
 
* "Don't forget to check out [[Marcus]]'s store!" (Heard from the Claptrap in [[Fyrestone]], likely referring to the weapon shop across from the Bounty Board)
 
* "Greetings Traveller! There are new missions available at the Fyrestone Bounty-board!" (Heard from the Claptrap in Fyrestone)
 
* "There are new bounties available in Fyrestone!" (Heard from the Claptrap in Fyrestone)
 
* "Wow! You're not dead?"
 
* "Hey, check me out everybody! I'm dancin', I'm dancin'!" (Could be a reference to a line spoken by the character Bobby C. from the movie "Saturday Night Fever".)
 
* "Unce! Unce! Unce! Unce! Ooo, oh check me out. Unce! Unce! Unce! Unce! Oh, come on get down." (beatboxing)
 
* "Yoo hoooooooooo!"
 
* "I am the best robot. Yeah, yeah, yeah, I am the best robot. Ooh, ooh, here we go!"
 
* "Hey! Over here! I'm over heere!"
 
* "Still haven't found the Vault?" (Can be heard from the Claptraps in Fyrestone and [[Jakobs Cove]])
 
* "I'm over here!
 
* "Rrrrrgh...this isn't working!"
 
* "Unce! Unce! I think I lost the beat... but, Unce! Unce!" (beatboxing)
 
* "Wanna hear a new dubstep song I wrote? Wub! Wub" (beatboxing/dubstep)
 
* "[[Scooter]] asked me to tell you about a, uh, "little sumthin' sumthin' " he needs done. You should ask him about it!" (ECHO message announcing that Scooter has a mission available.)
 
* "Did you find the Vault yet?"
 
* "Sure is lonely around here."
 
Some of these quotes are available in a zip file [http://cdn.int.xboxgaming.co.za/files/games/1070/borderlands-claptrap_sounds.zip here] thanks to gearbox software Note: These audio clips are provided for personal, non-commercial use only!
 
   
  +
When Brick, Lilith and Mordecai were playing Bunkers and Badasses with Tiny Tina, Claptrap appeared in the game as the Grand Wizard, assisting the players in reaching the Handsome Sorcerer. It also gives them several quests in order to make it more powerful, such as forging it a beard and making it a powerful staff. After the four of them finish their game, Claptrap joins them and the six new Vault Hunters at Roland's memorial statue. After Tina says her farewell to Roland, Claptrap blurts out "I love you guys" which ruins the heartwarming moment and upsets everyone around.
===Damaged Claptraps===
 
* "Oh my God, I'm leaking! I think I'm leaking! Ahhhh, I'm leaking! There's oil everywhere!" (damaged)
 
* "I can see through time..." (May be a reference to an episode of ''The Simpsons'' in which Lisa eats some extremely hot curry and states exactly the same thing)
 
* "My servos... are seizing..."
 
* "I can see... the code"
 
   
  +
|Custom Header =
===Panicking Claptraps / Zed's Claptrap in New Haven===
 
  +
|Custom Data =
* "I don't like this... this is making me nervous. Take a deep breath- I can't breathe! This is just a recording of someone breathing! It's not real! It's just making me more nervous!"
 
* "I'm detecting a motor unit malfunction... I can't move! I'm paralyzed with fear!" (May be a reference to Metal Gear from 'Snatcher' who says "Please save yourself! I am paralyzed with fear!")
 
* "Please don't shoot me, please don't shoot me, please don't shoot me!"
 
* "Turning off the optics... they can't see me..."
 
* "The traveler will protect me. The traveler will protect me."
 
   
  +
|Appearances = *[[Borderlands]]
===Rescued Claptraps===
 
  +
*[[The Secret Armory of General Knoxx]]
* "Good as new, I think. Am I leaking?" (after repair)
 
  +
*[[Borderlands 2]]
* "I'll lead the way!" (Claptrap about to unlock or open something.)
 
  +
*[[Sir Hammerlock's Big Game Hunt]]
* "Follow me!" (Leading the way to a chest or door.)
 
  +
*[[Tiny Tina's Assault on Dragon Keep]]
* "This way!" (Commonly said by all claptraps.)
 
  +
*[[Borderlands: The Pre-Sequel]]
* "The box is awaiting your attention." (Chest revealed.)
 
* "Please open the box." (Chest revealed.)
 
* "Yeah? Well, hmph!" (emphasising a parody action of giving the finger to a bandit camp.)
 
* "Good luck!" (Chest revealed.)
 
   
  +
|Skills = {{see also|VaultHunter.EXE}}
===Claptraps at Transitions===
 
  +
:'''[[{{PAGENAME}}/Skill tree|[Skill tree]]]'''
* "[[Helena Pierce|Administrator Pierce]] has determined [[the Dahl Headlands]] to be a Class B danger zone. You may not enter until your DNA has been given adequate clearance. Attempted passage without clearance could result in death without resurrection. This would be undesirable." (Claptrap at the transition between the [[Arid Badlands]] and Dahl Headland before the player is allowed to enter the latter.)
 
* "Downloading and analyzing your DNA record... Human status confirmed! Access to the Dahl Headland is granted. Please stand by while I activate the gate for you." (Claptrap at the transition between the Arid Badlands and Dahl Headland, 1st statement said after completing [[Leaving Fyrestone]] and the player is allowed to enter the latter area.)
 
* "You are now free to enter the Dahl Headland! Please enjoy your relaxing stay. Interesting fact! Based on your current stress patterns, I calculate a 94.3 percent chance that you will encounter an unfortunate death experience." (Claptrap at the transition between the Arid Badlands and Dahl Headland, after opening the gate.)
 
* "I've received proof of Mad Mel's demise! Claptraps everywhere will rejoice! Please wait while I enable access to [[New Haven]]. Aaaannnnndddd... Yes!" (Claptrap at the transition between the Dahl Headland and New Haven, said after completing [[Road Warriors: Bandit Apocalypse]].)
 
* "By order of Administrator Pierce, no one may access The [[Rust Commons]] without first filling out the proper paperwork in New Haven." (Claptrap at the transition between New Haven and [[Rust Commons West]] before the player is allowed to enter the latter.)
 
* "Your DNA has now been granted clearance to travel within The Rust Commons! Please wait while I activate the gate." (Claptrap at the transition between New Haven and Rust Commons West, after the player is allowed to enter the latter.)
 
* "My apologies traveler, but for your own protection, the area past this bridge has been designated a Class A danger zone. My scans show that you may not pass. Perhaps you would like to hear an accurate recounting of local rocks I have scanned!? I find them quite fascinating. See ya next time!" (Claptrap at the bridge dividing [[Rust Commons East]], before doing [[Jaynistown: Secret Rendezvous]].)
 
* "Searching database... Your DNA has been granted Class A clearance. Lowering bridge... Hah ha! I command thee bridge to descend!" (Claptrap lowering the bridge dividing [[Rust Commons East]] while doing Jaynistown: Secret Rendezvous.)
 
* "Oh look, it's another stinking flesh bag. Unless you have something Taylor Kobb needs to hear, you can bugger off like all your other walking shit containers." ([[Taylor Kobb]]'s hacked Claptrap before being able to access the [[Trash Coast]].)
 
* "Without a master I have two options. I can listen to you move your disgusting meat flaps... OR... I could stick an electrode up my back panel and call it paradise. I will comply with what you need, then get out of my scan range." (Upon talking to Taylor Kobb's Claptrap to turn in [[Jaynistown: Cleaning Up Your Mess]].)
 
   
  +
Action skill: [[VaultHunter.EXE]]. Base cooldown 40 seconds.
===Jakobs Cove Claptrap from The Zombie Island of Dr. Ned===
 
*"Greets, misinformed zombie fodder! I am not affiliated with the Jakobs corporation, but they've hacked me to tell people like you that they would appreciate some assistance with the overwhelming situation with the living impaired. I should warn you though that they'll suck your brain out of your cranial cavity like a crappucino if you get too close. If you'd still like to help, I suggest you turn on the town's defenses, otherwise...crappucino. Toodles!"
 
*"The turrets! They aren't activating themselves!"
 
*Please don't chew my head. Please don't chew my head!
 
*"Stop grinding and get those turrets up and running!"
 
* "Phew, that was intense. I'm sure glad I'm not made of tasty flesh like you."
 
* "Nobody move! I dropped my contact lens!" (Could possibly be a reference to The Yes Dance, in which the main dancer proclaims this)
 
* "Hey. Hey. I pooped right where you're standing."
 
*"Dr. Ned gave me the following awards this year; 'Most Effective Claptrap in Life-Threatening Situations', 'Hottest Performer of Mid '80s Breakdance Fighting', 'Master Orator' and 'Best Kisser'.
 
*"Aim for the head! That's where the pudding is!"
 
* "Dood doo doo"
 
* "Unce! Unce! Unce! Unce! Unce! Unce! Unce! Unce! Everybody's doin' the Claptrap! Ninja-kickin' zombies for the thrill! Chicks and shorties up in my grill! But the alive kind!"
 
*(While Tied Up In Jakobs Cove.) "I will literally murder the person of your choosing if you just let me out of here. I never even liked Marcus, just, just say the word.
 
* "Don't look at me like you've never double crossed adventurers for financial gain!"
 
*"I don't suppose you brought a spare exorcist with you? No, nothing? Ok."
 
*"Don't turn your back on me unless you never want to turn your back on anything ever again! ...Wait. That was a crap threat, can I try again?"
 
*"It's really too bad that another poor adventure is going to be zombie food."
 
*"Ok, I'm sane now. No more evil, no sir-ey. I'm practically Robo-Teresa here. LET ME OUT!"
 
*"Don't love me, stranger. I've been hurt too many times... by zombies."
 
   
  +
Claptrap's action skill analyzes the combat situation and chooses the most suitable "Action Package", providing it with bonuses and an appropriate fighting style for a short period. Some bonuses may also affect nearby teammates. Activating the skill instantly fills Claptrap's health, and it provides health regeneration for its duration.
===Jakobs Representative Claptrap===
 
*"You've been most helpful so far. We require very little more of you. A simple premeditated murder, and you'll be on your way. Easie-peesie. Dr. Ned has become a liability. Take care of that liability and we'll clean up the mess and get that mill back to working order. There's gravy and biscuits in it for you, and by that I mean gobs of money. Take care. Oh! I almost forgot. You'll need this doo-dad to get the drawbridge to lower. Good luck!"
 
*"Have you killed [[Dr. Ned|Ned]] yet?"
 
*"It'll be nice when the [[Lumber Mill|mill]] is back up and running."
 
*"Sometimes there's ''nothing'' like exposing a traitor to make your circuits all warm and fuzzy."
 
*"[[Jakobs]] would like to thank all the suckers - I mean, generous people - that have helped eliminate the [[zombie]]s!"
 
*"Been a long time since I came back here. Feels like coming home again, except for the zombies."
 
*"All this humidity is going to make me rot!"
 
   
  +
|Strategy =
===Damaged Claptrap at the Lumber Yard===
 
  +
|Mission =
*"Go to the sawmill, they said. It'll be good for your career, they said. HELP!" (A reference either to Mortal Kombat's Johnny Cage or to Warcraft 2's Footmen or a series of alike phrases from many other movies and games [http://tvtropes.org/pmwiki/pmwiki.php/Main/JoinTheArmyTheySaid])
 
*"Help me! Anyone there?"
 
*"Where's a vault hunter when you need one?"
 
*"A little help please?"
 
*"I could use a .. pbht pbht .. Great! Now I have a.. pbht pbht ... sawdust on my vocal enunciation unit."
 
*"Sawdust has turned my oil to sludge."
 
*"I need a hand here!"
 
*"Who am I kidding. Zombies aren't going to repair me."
 
*"Is there any real live person out there?"
 
   
  +
|Quotes = ''For Claptrap's quotes in Borderlands: The Pre-Sequel! see [[Claptrap/Quotes]]''
===The Secret Armory of General Knoxx===
 
* T-Bone Junction Bounty Board Claptrap
 
**"Great to see you!"
 
**"Wow! You're not dead?"
 
* Lockdown Palace Claptrap
 
**"Anyone wanna play some bridge? I got a deck of cards in here. I'll even tell you what I have. I'm bidding three nil, but you should probably bid 4. spades... Ah come on, play with me!"
 
**"Come on, get me out of here! She didn't tell me her age! Girls of all ages like candy!"
 
**"Hey, look. I'll do whatever you want just to get out of here. Think about it. Nothing's too big, nothing's too small, if you know what I'm saying."
 
**"I'm not subject to your laws! I didn't program me to do these things."
 
**"I will do whatever you want just to get me out of here. Seriously, I mean it. Anything you want. Anything. Think about it."
 
**"Oh, I'm having a heart attack. Ohhh, this is the big one! I need a medic and a ride to Dr. Zed. It's growing dim..."
 
**"Mr. Shank? The check's in the mail, I swear! C'mon man, you gotta believe me!"
 
**"Swing low, sweet chariot, coming for to carry me home. Swing low, sweet chariot, coming for to carry me hooooome."
 
**"When I get out of here some of you bitches are getting stabbed. Matter of fact, I'm going to set the stabbing record on this planet."
 
**"That's what I'm talking about!" - Upon release
 
**"This way. I got something for you!" - Leading you to a chest
 
**"Damnit. Just kill me." - Gets stuck to the electromagnet
 
   
  +
''For quotes by generic Claptrap units, see [[Claptrap (robots)#Quotes]]''
== Main Menu Claptrap ==
 
   
  +
|Notes = *In ''Borderlands: The Pre-Sequel!'', Claptrap will not suffocate if all oxygen is lost, and does not passively consume oxygen while in a vacuum.
The Claptrap in the Main Menu does a variety of things if you have patience to watch them, with more added with every DLC downloaded, including:
 
  +
|Trivia =
 
  +
*"Claptrap" is an archaic word synonymous with drivel or babble, which is clearly not coincidental, since in-game claptraps ramble on and are rarely not speaking.*
*Michael Jackson's Moonwalk.
 
*Bounce from Left to Right.
 
*Claptrap doing the famous Hamlet pose with a human skull (Alas, poor Yorick! I knew him, Horatio).
 
*Dragging bandit corpse.
 
*Casually crosses the screen, lets out some exhaust (Claptrap fart), groans and checks to see if anyone is watching while he dissipates it.
 
*Sneak peek at the player from the right side of the screen.
 
*Sneak peek at the player from the left side of the screen.
 
*Falling from top of screen onto back. "Oooooohhhhh".
 
*Pops out from left of the screen "I'm over here!" "Over here!"
 
*Windmill and Freeze!
 
*Claptrap can also sneeze! But it spews the claptrap's power cords, resulting in the claptrap running after its cord in a circle.
 
*"Oh, c'mon! Let's get down. C'mon everybody, I'm dancin'! I'm dancin'!"
 
*Running around flailing his arms because he has a circular saw blade embedded in his head.
 
*Runs around very fast on fire. Variety of quotes, including:<br />-"Aaahh! I'm gonna DIE!!!"<br />-"Oh, no... Oh, no. Oh, no! Oh, NO! OH NO!!"<br />-"I don't wanna die!"<br />-"I'' really'' don't wanna die!"<br />-"I was serious when I said I didn't wanna die!"
 
 
*Thrusts ([[Digistruct]] tray pops out when he does this. This is the same tray from which he pulls the ECHO HUD unit at the beginning of the game.)
 
 
== Web Series ==
 
{{main|Claptrap Web Series}}
 
 
==Trivia==
 
[[File:Badass Claptrap.jpg|150px|right|The Fearsome Bandit]]
 
*"Claptrap" is an archaic word synonymous with drivel or babble, which is clearly not coincidental, since in-game claptraps ramble on and are rarely not speaking.
 
*A second claptrap in [[Fyrestone]] can be viewed by jumping on top of the weapons shop, however it serves no function aside from being a curiosity. It's colouration is either a bright green with a black stripe or, if playing online, yellow with a white stripe. It can be reached by "grenade jumping", or knocking a [[Runner]] up onto the rocks. In Borderlands 2, this claptrap is shown again in [[Fyrestone]], with a weapon chest next to him. Taking weapon from the chest causes him to speak, however, In [[Borderlands 2]] it did not take [[Hyperion]] long to find him, and dissasemble him, it's chest however, stays there.
 
*Claptraps fear bandits as they use them as target practice, mentioned by the initial claptrap heading into Fyrestone, or as he put it; "Using us as target practice is '''not''' part of our programming.
 
*[[Taylor Kobb]] has a hacked red-colored claptrap that has makeshift bandit armor plating and the claptrap will also speak like a bandit, leading to some humorous lines. Some of its comments may reference HK-47, from Bioware's ''Knights Of The Old Republic'' Star Wars series. This claptrap is also the gatekeeper for the [[Trash Coast]].
 
*A special Jakobs Claptrap appears in the [[Zombie Island of Dr. Ned]] with a wooden body and golden inlay. Its inert body is seen again in [[Claptrap's Place]].
 
*In the second DLC for Borderlands ([[Mad Moxxi's Underdome Riot]]) there is a Claptrap Banker with a tuxedo design on him along with Dr. Ned's mustache and a top hat who runs the [[Bank]].
 
*In The Secret Armory of General Knoxx there is a black and white striped claptrap in the [[Lockdown Palace]] that offers a claptrap rescue mission, but unlike most claptraps that give a similar missions this one seems in perfect condition except for being locked in a literal boot.
 
*Claptrap sees everyone with mustaches as seen in the [http://www.youtube.com/watch?v=86WpLFOIYjw PC Launch Trailer] on the 0:26 mark.
 
*All Claptraps are voiced by David Eddings (not the author).
 
[[File:Claptrap underdome.jpg|right|200px|The Banker]]
 
[[File:Borderlands claptrap 49548 screen.jpg|200px|right|The original Claptrap sketch]]
 
 
*Claptrap was born from a random sketch in a low-level assignment made by the JIRA project-management software system.<ref>http://gdc.gamespot.com/story/6253257/behind-borderlands-11th-hour-style-change</ref>
 
*Claptrap was born from a random sketch in a low-level assignment made by the JIRA project-management software system.<ref>http://gdc.gamespot.com/story/6253257/behind-borderlands-11th-hour-style-change</ref>
*While the cover clearly depicts a [[Psycho]], Claptrap is arguably Borderlands' mascot, and possibly as a mascot of sorts for Hyperion itself.
 
 
*In the German version the initial Claptrap introduces himself as "CLP4P-TP", even though the subtitles read "CL4P-TP".
 
*In the German version the initial Claptrap introduces himself as "CLP4P-TP", even though the subtitles read "CL4P-TP".
  +
*The Fyrestone Claptrap is the only Claptrap that has been designated with an actual name, Claptrap P. Claptrappington.[http://www.destructoid.com/gearbox-to-honor-late-fan-as-an-npc-in-borderlands-2-215160.phtml]
*There are variations of Claptrap displayed in item cards, in accordance with the weapon/object currently hovered over.
 
  +
*Claptrap appears as an Easter Egg in [[w:c:Torchlight|Torchlight II]]. It offers a socketable item called Claptrap's Nut or Claptrap's Bolt.
**[[Combat Rifle]]: A bucket helmet and an M16 rifle, and a bandolier.
 
  +
*Claptrap appears as one of the opponents in TellTale Games' ''Poker Night 2''. In bounty rounds, Claptrap bids with its Spike Video Game Awards Best New Character award. If the Borderlands inventory is unlocked, it wears a top hat and has a tuxedo decal. If the Portal inventory is unlocked, its design and paint job reflect the sleek white coloration and general design of Aperture Science's cores and turrets. It also has a (very one-sided) attraction to Portal's GLaDOS.
**[[Repeater Pistol]]: A police officer.
 
  +
**According to one of Claptrap's lines in ''Poker Night 2'', it is Jewish.
**[[Shotgun]]: "Trucker" hat and pump-action shotgun.
 
  +
*Claptrap expresses excruciating pain when its eye is ripped out in ''Borderlands 2'', but later when it is beaten by bandits it states that it cannot feel pain. The Claptrap unit featured at the start of [[Borderlands: The Pre-Sequel!]] however, states that robots feel pain "in slow-motion with great intensity".
**[[Revolver]]: Cowboy.
 
  +
*Claptrap breaks the fourth wall in the mission [[Claptrap's Secret Stash]] when it addresses players directly and advises them that they can use the stash to [[wikipedia:Twinking|twink]] their characters.
**[[Rocket Launcher]]: Panzergrenadier's cap with an RPG-7 (with no rocket loaded).
 
  +
*Claptrap's <!-- material -->color scheme, yellow with a white stripe in the middle, matches that of a green quality Hyperion weapon, while the Jakobs claptrap has a color scheme that matches a purple-quality Jakob's weapon.
**[[Submachine Gun]]: SWAT/Modern Soldier with an H&K UMP.
 
  +
*In Borderlands: The Pre Sequel, Claptrap shows jealousy when it meets a regular Claptrap, as the other Claptrap doesn't have to fight and just opens doors.
**[[Sniper Rifle]]: Coonskin hat and hunting rifle.
 
**[[Eridian Weapons|Eridian]]:
 
***Weapon: Wheel replaced with tentacles, fake alien antenna, holding a cartoon raygun.
 
***Artifact: A nondescript artifact hovering in mid-air, with multiple 'electrons' orbiting (a possible pun off the manufacturer's name). He also squints somewhat.
 
**Shields: Fantasy barbarian helmet and a Viking round shield.
 
**Health Vials: A wig and nurse cap.
 
**Grenade Mods: Like the Combat Rifle variation, only holding a Mk2 "Pineapple" grenade with a light bulb on it.
 
**Class Mods: An intermediate between all of the above; holding a police officer's hat and cowboy hat while wearing an army helmet.
 
**Backpack SDUs: Wearing helmet and struggling with a load of ammunition.
 
*The Panicking Claptrap quote: "Turning off the optics... they can't see me..." is likely a reference to the Ravenous BugBlatter Beast of Traal from The Hitchhiker's Guide to the Galaxy, a creature described as being so stupid that an effective defense against it is to close your eyes, since it assumes that because you can't see it, it can't see you.
 
*The Fyrestone Claptrap is the only Claptrap that has been designated with an actual name, [http://www.destructoid.com/gearbox-to-honor-late-fan-as-an-npc-in-borderlands-2-215160.phtml Claptrap P. Claptrappington.]
 
*Claptrap appears as an Easter Egg in [[w:c:Torchlight|Torchlight II]]. He offers a socketable item called Claptrap's Nut or Claptrap's Bolt.
 
*Claptrap appears as one of the opponents in TellTale Games' ''Poker Night 2''. In bounty rounds, Claptrap bids with his Spike Video Game Awards Best New Character award. If the Borderlands inventory is unlocked, he wears a top hat and has a tuxedo decal. If the Portal inventory is unlocked, his design and paint job reflect the sleek white coloration and general design of Aperture Science's cores and turrets. He also has a (very one-sided) attraction to Portal's GLaDOS.
 
**According to one of Claptrap's lines in ''Poker Night 2'', he is Jewish.
 
*Claptrap expresses excruciating pain when his eye is ripped out in ''Borderlands 2'', but later when he is beaten by bandits he states that he cannot feel pain.
 
*Claptrap breaks the fourth wall in the mission [[Claptrap's Secret Stash]] when he addresses players directly and advises them that they can use the stash to [[wikipedia:Twinking|twink]] their characters.
 
   
  +
|See Also = *[[Claptrap Web Series]]
==See also==
 
* [[Gallery: Claptrap]]
+
*[[Interplanetary Ninja Assassin Claptrap]]
  +
|External Links =
* [[Bobble-Trap]]
 
  +
|Nav = {{Navigate classes}}
* [[Fully Loaded]]
 
  +
}}
   
==References==
 
<references/>
 
   
 
<!--Interlanguage Links-->
 
<!--Interlanguage Links-->
Line 251: Line 99:
 
[[ru:Железяка]]
 
[[ru:Железяка]]
 
[[uk:КЛ3П-ТР3П]]
 
[[uk:КЛ3П-ТР3П]]
[[Category:NPCs]]
 
[[Category:Robots]]
 

Revision as of 18:29, 4 May 2015

For other uses, see Claptrap (disambiguation).

Claptrap is a CL4P-TP general purpose robot manufactured by Hyperion. It has been programmed with an overenthusiastic personality, and brags frequently, yet also expresses severe loneliness and cowardice.

Involvement

Borderlands

When the Vault Hunters leave the bus at the very beginning of Borderlands they are met by Claptrap, who introduces them to Dr. Zed. It later takes them to the Fyrestone gate in the mission Claptrap Rescue, where it is damaged by bandits. The Guardian Angel then says to get a repair kit and perform the first Claptrap rescue. Claptrap later hangs around as an alert system to offer notifications of missions available, both in Fyrestone, and at T-Bone Junction.

Main article: Interplanetary Ninja Assassin Claptrap

Claptrap undergoes a radical shift in programming at some point and is transformed into the Interplanetary Ninja Assassin Claptrap.

Borderlands: The Pre-Sequel!

Sometime after its programming is restored at the end of Claptrap's New Robot Revolution, the Fyrestone Claptrap encounters the pre-"Handsome" Jack and tells him about his ability to be programmed as an assassin. Jack subsequently has this Claptrap reprogrammed and upgraded. The upgrade removes its ability to open doors, but adds a full range of combat programming, as well as a stair-climbing wheel, turning it into a "Fragtrap," one of the Pre-Sequel's character classes.

Between the Pre-Sequel and Borderlands 2, Jack shoots the Fragtrap, rips off its stair-climbing wheel, and leaves it for dead. Sir Hammerlock repairs it, turning it back into an ordinary Claptrap.

Borderlands 2

Following Hyperion's takeover of Pandora, every Claptrap unit except the Fyrestone Claptrap was shut down by order of Handsome Jack. Claptrap wished to exact revenge upon Jack for eliminating the Claptrap product line.

A few months before the new Vault Hunters' arrival, it was held hostage by Captain Flynt and tortured for his own personal amusement. Claptrap escaped by staging a mutiny on the barge before the Southern Shelf flash-froze.

It finds the new Vault Hunters from the train wreckage outside his place, accompanying them and calling them its "minions". They eventually reach Sanctuary and Claptrap settles there in a messy area away from the town center, where it gives several optional missions.

Roland later requests a software upgrade for Claptrap so that Claptrap can take down the death wall surrounding The Bunker. This is obtained from Mordecai at the end of the mission Wildlife Preservation. The wall is deactivated at the start of the mission Where Angels Fear To Tread.

In the final story mission, Claptrap helps the Vault Hunters gain access to Hero's Pass. However, Claptrap is unable to continue on when he encounters its greatest weakness: stairs.

Some times after Handsome Jack's defeat, Claptrap decides to go on a vacation by stowing itself on the H.S.S. Terminus.[1] However, the ship crashes on the primitive continent of Aegrus when Claptrap disengages the ship's autopilot.[2] When the Vault Hunters first encounter Claptrap on Aegrus, it is being worshipped by savages. However, Claptrap accidentally angers the savages when it insults Handsome Jack. After defending Claptrap from the savages, Claptrap informs the Vault Hunters that Professor Nakayama is trying to clone Handsome Jack and orders the Vault Hunter to destroy Jack's DNA samples.[3]

When Brick, Lilith and Mordecai were playing Bunkers and Badasses with Tiny Tina, Claptrap appeared in the game as the Grand Wizard, assisting the players in reaching the Handsome Sorcerer. It also gives them several quests in order to make it more powerful, such as forging it a beard and making it a powerful staff. After the four of them finish their game, Claptrap joins them and the six new Vault Hunters at Roland's memorial statue. After Tina says her farewell to Roland, Claptrap blurts out "I love you guys" which ruins the heartwarming moment and upsets everyone around.

Appearances

Skills

See also: VaultHunter.EXE
[Skill tree]

Action skill: VaultHunter.EXE. Base cooldown 40 seconds.

Claptrap's action skill analyzes the combat situation and chooses the most suitable "Action Package", providing it with bonuses and an appropriate fighting style for a short period. Some bonuses may also affect nearby teammates. Activating the skill instantly fills Claptrap's health, and it provides health regeneration for its duration.

Quotes

For Claptrap's quotes in Borderlands: The Pre-Sequel! see Claptrap/Quotes

For quotes by generic Claptrap units, see Claptrap (robots)#Quotes

Notes

  • In Borderlands: The Pre-Sequel!, Claptrap will not suffocate if all oxygen is lost, and does not passively consume oxygen while in a vacuum.

Trivia

  • "Claptrap" is an archaic word synonymous with drivel or babble, which is clearly not coincidental, since in-game claptraps ramble on and are rarely not speaking.*
  • Claptrap was born from a random sketch in a low-level assignment made by the JIRA project-management software system.[4]
  • In the German version the initial Claptrap introduces himself as "CLP4P-TP", even though the subtitles read "CL4P-TP".
  • The Fyrestone Claptrap is the only Claptrap that has been designated with an actual name, Claptrap P. Claptrappington.[1]
  • Claptrap appears as an Easter Egg in Torchlight II. It offers a socketable item called Claptrap's Nut or Claptrap's Bolt.
  • Claptrap appears as one of the opponents in TellTale Games' Poker Night 2. In bounty rounds, Claptrap bids with its Spike Video Game Awards Best New Character award. If the Borderlands inventory is unlocked, it wears a top hat and has a tuxedo decal. If the Portal inventory is unlocked, its design and paint job reflect the sleek white coloration and general design of Aperture Science's cores and turrets. It also has a (very one-sided) attraction to Portal's GLaDOS.
    • According to one of Claptrap's lines in Poker Night 2, it is Jewish.
  • Claptrap expresses excruciating pain when its eye is ripped out in Borderlands 2, but later when it is beaten by bandits it states that it cannot feel pain. The Claptrap unit featured at the start of Borderlands: The Pre-Sequel! however, states that robots feel pain "in slow-motion with great intensity".
  • Claptrap breaks the fourth wall in the mission Claptrap's Secret Stash when it addresses players directly and advises them that they can use the stash to twink their characters.
  • Claptrap's color scheme, yellow with a white stripe in the middle, matches that of a green quality Hyperion weapon, while the Jakobs claptrap has a color scheme that matches a purple-quality Jakob's weapon.
  • In Borderlands: The Pre Sequel, Claptrap shows jealousy when it meets a regular Claptrap, as the other Claptrap doesn't have to fight and just opens doors.

See Also