Don't get caught in that crossfire!
|Special Part(s): GD_Iris_SeraphItems.Crossfire.|
Find, fix, flank, finish! – Increased damage and blast radius. Behaves like a standard Bouncing Betty Grenade, but releases grenades as well as bullets at an approximate rate of two per second.
Usage and Description
In addition to its usefulness as a Bouncing Betty grenade, the Crossfire disperses child grenades over a wide radius, dealing additional damage to a massive area. A single Crossfire can clear out entire enemy spawns and is extremely useful when tossed out prior to an expected Crippled status. The grenade's bullet spray cannot harm allies but care should be taken to avoid the child grenades.
The Crossfire is almost an exact replica of its legendary counterpart, the Bouncing Bonny, but the Crossfire deploys child grenades at a slightly faster rate at the cost of mildly reduced damage. While the Bouncing Bonny only releases child grenades when it hits ground, the crossfire may spawn grenades in mid air.
- The Crossfire is compatible with all elemental accessories, but cannot spawn as the Homing Sticky, Lobbed Sticky, or Longbow Sticky delivery methods.
- The text "Find, fix, flank, finish" refers to the common approach to small-unit (fireteam or squad-level) engagement tactics.
Find: Locate the enemy
Fix: Use suppressing fire to reduce the enemy's ability to return fire, move, and/or maintain situational awareness
Flank: Maneuver a portion (usually fireteam) from your force to circle around the enemy, preferably to enfilading position
Finish: Engage encircled enemy from multiple directions to establish a crossfire and eliminate them.