Deadly is a Tier 1 skill in Mordecai's Gunslinger skill tree. It increases the overall critical hit damage by (roughly) 6% per level.
Description[]
In terms of mechanics, Deadly does not actually increase the final critical hit damage by an overall +6% damage. Rather, it adds a +15% of the weapon's base damage to the overall critical damage, according to this formula:
CriticalDamage = BaseDamage × (1 + EnemyZoneBonus + WeaponCriticalBonus + DeadlyLevel × 0.15)
For example, given a bonus of +75%:
- 100 Damage Pistol => +75 Damage per critical hit.
- 200 Damage Revolver => +150 Damage per critical hit.
- 400 Damage Sniper Rifle => +300 Damage per critical hit.
+6% is the "would be" final overall bonus when firing with a non-critical damage bonus weapon (pistol, shotgun, rifle, etc.), at an enemy with a base +150% Critical Damage Bonus (bandits).
- For more information on critical hits and their mechanics, see critical hit
Skill Progression[]
Level | 1 | 2 | 3 | 4 | 5 |
---|---|---|---|---|---|
Critical hit bonus | +15% | +30% | +45% | +60% | +75% |
Additional levels may be acquired through the use of an Assassin, Gunfighter, Gunslinger, or Truxican Wrestler class mod.
Level | 6 | 7 | 8 | 9 |
---|---|---|---|---|
Critical hit damage | +90% | +105% | +120% | +135% |
Notes[]
- The bonus also applies to melee, as the critical damage of melee hits is the same as that of the current weapon in Mordecai's hand.
Mordecai skills | ||
---|---|---|
Bloodwing | ||
Sniper | Rogue | Gunslinger |
Aerial Impact • Bird of Prey • Fast Hands • Out For Blood • Ransack • Swift Strike • |
Deadly • Gun Crazy • Hair Trigger • Lethal Strike • Predator • Relentless • Riotous Remedy |