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Phase Strike is the Tier Four talent in Lilith's Assassin skill tree that boosts the damage of melee attacks while Phasewalking by +160% per rank.

Skill Progression[]

Level 1 2 3 4 5
Melee Damage Bonus +160% +320% +480% +640% +800%

Notes[]

  • The damage bonus only applies to the single melee attack that ends Lilith's Phasewalk.
  • The damage bonus is cumulative with any damage bonus from Hit & Run or Venom, though those skills' contribution will be relatively minor.
  • The Venom skill will give the phase strike a Corrosive brand.
  • In the initial release, did far less damage than advertised. (patched in 1.0.1)
  • In the initial release, could one-hit kill The Destroyer. (patched in 1.0.1)

Strategy[]

Phase Strike can only be used once per Phasewalk, which somewhat limits its potential. However, if the Siren were to reset the cooldown of Phasewalk via Blackout before Phasewalk ends-- perhaps by spreading Radiance, perhaps by other pending DoT effects-- then she could melee attack and immediately re-enter Phasewalk, allowing yet another Phase Strike in turn. Hard to Get will also allow the Siren to use Phase Strike more frequently.

(Note: It has been confirmed that if Phasewalk is completely reset DURING a Phasewalk in process, melee attacks WILL NOT end the ability prematurely; this will allow multiple melee attacks in Phasewalk, all of which will have the bonus damage from Phase Strike.)[citation needed]


Lilith skills
Phasewalk
Controller Elemental Assassin

Striking • Intuition • Phoenix • Quicksilver • Radiance • Resilience • Spark • Venom

Blackout • Enforcer • High Velocity • Hit & Run • Phase Strike • Silent Resolve • Slayer

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