I tested a theory that I had on weapons with 0.0 accuracy. The theory was that weapons with 0 accuracy are not affected by accuracy bonuses since there is not an actual ammount to get a percentage from. So to test this me and 3 other soldiers donned our choppers and accuracy boosting mods and began to compare the spread from the base gun and the spread of the gun after the mod was active. Conclusion, no noticable change in accuracy this was done numerous times.Tbone0923 18:40, June 16, 2010 (UTC)
I mean this is good to know, but the chopper can drop with up to 47% accuracy. If you could find a low accuracy gun, and run this test again, then it would be worth a forum post. 18.104.22.168 19:24, June 16, 2010 (UTC)
Sledges Shotgun, Boom Stick, Chopper all of these have 0.0 GnarlyToaster 22:04, June 16, 2010 (UTC)
I think the best way to test this is to equip a 0.0 acc shotgun, such as Sledge's, with Either Roland or Mordecai, and check it with/without full points in scattershot and Focus, respectively. Then check if there is a noticeable difference in size in the reticule.GT: ConceitedJarrad XBOX360 22:09, June 16, 2010 (UTC)
All bonuses work by increasing the accuracy by a certain percentage. Any percent added to 0 is still going to be 0. --General Noobus 02:44, June 17, 2010 (UTC)
I ain't be trustin' no number countin' fella's tellin' me wer me gun kin shooot!!!
I checked this theory by building Chopper-like machinegun with 0.0 accuracy and a 12.1 ROF, then adding double Anarchy prefixes to up projectiles to x5 to make any effects on spread and accuracy more visible. None were observed, and in fact no single bullet ever seemed to hit exact center while firing, even in the first burst. --18:02, June 18, 2010 (UTC)
Actually there's a slight problem with your tests, the accuracy number represented on the guncard has nothing to do with the reticle size, also, in the various "+% accuracy" effects aren't actually the same, each is factored differently and effects different variables. --Bobtm 01:28, June 22, 2010 (UTC)