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Clap trap rescue bug

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Forums: Index > Archives Watercooler > Clap trap rescue bug

has the clap trap rescue mod where the player is rewarded a 'nade mod instead of the usual sdu mod been patched on the console? —Preceding unsigned comment added by (talkcontribs) 00:55, December 30, 2009 (UTC)

Please Do not start a new article because it will get deleted. And it is not a bug if you are in the 2nd play through. —Preceding unsigned comment added by ADHD-Panda (talkcontribs) 01:01, December 30, 2009 (UTC)

Moved to Forum  LobStoR name  talk  contribs  01:05, December 30, 2009 (UTC)

As stated above, if you're on the second playthrough, you will get grenade mods about half of the time. The other half of the time you will get backpack SDU expansions. So after the first playthrough, you should have 42 slots. At the end of the second playthrough, you should have a max of 57 (12 + 30 + 15). The Zombie Island of Dr. Ned should give you another 2 SDUs apparently. Pdboddy 14:06, December 30, 2009 (UTC)

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