Hornet gun... check. Hornet sting... check.
|Element:||Corrosive ×2 – ×4|
|Damage:||24 – 349|
|Accuracy:||75.3 – 91.7|
|Fire Rate:||6.0 – 11.5|
|Magazine Capacity:||12 – 20|
|Special Part(s): acc5_Hornet_Dahl_Corrosive|
Examples are on the talk page.
Special Weapon Effects
Feel the Sting – Fires two-round bursts of corrosive rounds.
Usage & Description
The Hornet's elemental accessory is notable because it doesn't trade raw power for its elemental effect. It manages to increase damage along with a strong elemental effect as well. The Hornet is similar to Combat Rifles in that it fires in bursts. It does however get a huge Fire Rate boost, meaning that with proper handling, the Hornet will fire faster than an equivalent Repeater Pistol.
- If The Dove's barrel spawns with the Hornet's accessory, the weapon will have the special effects from both: two-round bursts with zero ammo consumption. It will always appear as a BLR Hornet; however, not all BLR Hornets spawn with The Dove's barrel, and will therefore consume ammo as normal if they have any other barrel.
- The weapon can also be a reference of the Green Hornet.
- The in-game code suggests that the Hornet was originally supposed to have homing bullets, which would target the nearest foe. This ability never made it into the final game.
The Hornet effect comes from the acc5_Hornet_Dahl_Corrosive accessory, which is based on acc5_Corrosive, but with (much) more damage, more tech, and burst fire. For an explanation on how to interpret the information on the following table, please see the stat modifiers page.
Tech Level: +10
Fire Rate: +150%
Tech Level: +6