Special Weapon Effects
Torgue got smarter BOOM! – Consumes 4 ammo per shot. Each shot fires one projectile which has a straight trajectory and explodes on impact. The explosion releases a grenade which also slightly home in on target and explodes one second later. Greatly lowered fire rate. This weapon cannot score critical hits.
Usage & Description
The KerBoom has damage on par with sniper rifles of equal level and its accuracy is exceptional. Because of its wide explosive radius and predictable child grenade spawns, it is very useful for crowd control and the user can effectively lob grenades to damage enemies behind cover by shooting the wall behind them.
The KerBoom has high ammunition consumption, slow projectile velocity and magazine size however. The slowed projectile velocity can make it difficult to hit moving enemies, often requiring the user to lead or even try to predict where the target may seek cover next.
- This weapon can be used with an absorb shield to refill rocket launcher ammunition.