Motion
The Siren's Motion Tree focuses on crowd control and defenses: reflect enemy bullets; disrupt multiple enemies at once; brainwash bad guys into fighting for you!
Skill | Tier | Levels | Effect |
---|---|---|---|
Ward | 1 | 5 | +5% Shield Capacity and -8% Shield Recharge Delay per level. |
Accelerate | 1 | 5 | +3% Gun Damage and +4% Bullet Speed per level. |
Suspension | 2 | 5 | Increases the duration of Phaselock by 0.5s per level. |
Kinetic Reflection | 2 | 5 | Kill Skill. Killing an enemy causes you to deflect bullets against nearby enemies, reducing damage to you by 10% and dealing 20% damage per level for a short time. |
Fleet | 3 | 5 | Your Movement Speed increases by 10% per level while your shields are depleted. |
Inertia | 3 | 5 | Kill Skill. Killing an enemy regenerates 0.8% of your Shield per second and increases your Reload Speed by 10% per level for a short time. |
Converge | 3 | 1 | Your Phaselock ability now also pulls nearby enemies toward the original target. |
Quicken | 4 | 5 | Increases the Cooldown Rate of your Phaselock's Ability by 6% per level. |
Sub-Sequence | 5 | 5 | When an enemy dies under the effects of Phaselock, there is a chance for your Phaselock to seek out and affect another target (20% chance per level). |
Thoughtlock | 6 | 1 | Phaselock causes enemies to switch allegiance and fight amongst themselves. Additionally, Phaselock's duration and cooldown is increased (3s and 4s respectively). |
Harmony
This tree is focused on healing.
Skill | Tier | Levels | Effect |
---|---|---|---|
Mind's Eye | 1 | 5 | +5% Critical Hit Damage and +6% Melee Damage per level |
Sweet Release | 1 | 5 | Killing an enemy who is currently Phaselocked creates 1 Life Orb per level which automatically seeks out and heals you and your friends. The healing is stronger when you or your friend's health is low (up to 15% per Orb, does not increase with level). |
Restoration | 2 | 5 | +3% Maximum Health and attack allies to heal them for 6% of the attack damage per level. |
Wreck | 2 | 5 | +10% Fire Rate and +6% Damage with guns per level while you have an enemy Phaselocked. |
Elated | 3 | 5 | You and your friends regenerate 1% health per second per level while you have an enemy Phaselocked. |
Recompense | 3 | 5 | Taking Health damage has a 10% chance per level of dealing an equal amount of damage to your attacker. |
Res | 3 | 1 | You can instantly revive a friend in Fight for Your Life by using Phaselock on him/her. |
Sustenance | 4 | 5 | Regenerate 0.4% of your missing Health per second per level. |
Life Tap | 5 | 5 | Kill Skill. Killing an enemy gives you 1.2% Life Steal per level for a short while. |
Scorn | 6 | 1 | Melee Override. Press [melee] to throw an Orb of Slag that constantly damages enemies near it. This ability has a 18 second cooldown. Pressing [melee] when Scorn is on cooldown will perform a regular melee attack. |
Cataclysm
This tree is focused on elemental effects.
Skill | Tier | Levels | Effect |
---|---|---|---|
Flicker | 1 | 5 | +6% Elemental Effect Chance per level. |
Foresight | 1 | 5 | Increases Magazine Size and Reload Speed with all weapon types. +4% Magazine Size and +5% Reload Speed per level. |
Immolate | 2 | 5 | Adds +10% Damage per level as Fire Damage to all shots fired when in Fight For Your Life. |
Helios | 2 | 5 | Phaselocking an enemy causes a fiery explosion, damaging all nearby enemies. +1 Helios Damage Rank per level. |
Chain Reaction | 3 | 5 | While you have an enemy Phaselocked all of your bullets that hit enemies have a 8% chance per level to ricochet and hit another nearby enemy. |
Backdraft | 3 | 5 | Your melee attacks deal additional Fire Damage. Also, when your shields become depleted you create a fiery explosion, damaging nearby enemies. Your shields must fully recharge between explosions. +1 Backdraft Damage Rank per level. |
Cloud Kill | 3 | 1 | Shooting an enemy creates a lingering Acid Cloud, which lasts for 5 seconds, dealing constant Corrosive Damage to enemies who touch it. Only one Acid Cloud can be active at a time. |
Reaper | 4 | 5 | You deal +8% increased Gun Damage per level to any enemy who has more than 50% of his health remaining. |
Blight Phoenix | 5 | 5 | Kill Skill. Killing an enemy causes you to deal constant Fire and Corrosive Damage to nearby enemies for a short time. The damage is based on your Level and the Level of the Blight Phoenix. |
Ruin | 6 | 1 | Action Skill Augmentation. Phaselock now slags, corrodes and electrocutes all nearby enemies. |
Visit http://www.borderlands2.com/us/skilltree/siren.html for skill trees.