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|Chance to daze||5%||10%||15%||20%||25%|
Additional levels may be acquired through the use of a Plaguebearer class mod.
|Chance to daze||30%||35%||40%||45%|
As the percentage chance to stun is generated individually for each bullet that hits an enemy, this combines exceptionally well with high rate of fire or multiple projectile weapons, a synergy further amplified by Quicksilver. This can daze enemies almost immediately with little investment of points in Mind Games using bursts of gunfire.
- Mind Games is less likely to affect higher-level opponents, and more likely to affect lower-level opponents.