Mind Games
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| Mind Games | |
|---|---|
| Character | Lilith |
| Type | Constant Boost |
| Tier | Final |
| Maximum Points | 5 |
| Skill Tree | Controller |
| Minimum Level | 21 |
| Effect | Your bullets have a +5% chance per rank to daze enemies |
Mind Games is the Tier Four talent in Lilith's Controller skill tree. It gives each bullet fired a chance to daze enemies.
Skill Progression
| Level | 1 | 2 | 3 | 4 | 5 |
|---|---|---|---|---|---|
| Chance to daze | 5% | 10% | 15% | 20% | 25% |
Additional levels may be acquired through the use of a Plaguebearer Class Mod.
| Level | 6 | 7 | 8 | 9 |
|---|---|---|---|---|
| Chance to daze | 30% | 35% | 40% | 45% |
Notes
- Mind Games is less likely to affect higher-level opponents, and more likely to affect lower-level opponents.
Strategy
As the percentage chance to stun is generated individually for each bullet that hits an enemy, this combines exceptionally well with high rate of fire or multiple projectile weapons, a synergy further amplified by Quicksilver.
Even without maxing out Mind Games, Lilith will be able to daze any enemy with just a short burst of automatic gunfire.
Anything Lilith shoots will be dazed almost immediately.
| Lilith Skills | ||
|---|---|---|
| Phasewalk | ||
| Controller | Elemental | Assassin |
| Diva • Dramatic Entrance • Girl Power • Hard to Get • Inner Glow • Mind Games • | Striking • Intuition • Phoenix • Quicksilver • Radiance • Resilience • Spark • Venom | Blackout • Enforcer • High Velocity • Hit & Run • Phase Strike • Silent Resolve • Slayer |