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Roland
| Roland | |
|---|---|
Somewhere, Somehow, Someone's gonna pay. | |
| Title | Soldier |
| Gender | Male |
| Race | Human |
| Faction | Vault hunters |
| Status | Alive |
| Game | Borderlands |
| Voiced By | Oliver Tull |
Roland is Borderlands' "Soldier" class. He is a former soldier of the Crimson Lance, the highly trained private military of The Atlas Corporation. He is proficient with all weapons, although he prefers Shotguns and Combat Rifles. Roland can deploy a Scorpio Turret that can be upgraded throughout the game.
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Gameplay
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Some of Roland's abilities are meant to supplement and support the party, while some boost his offensive capabilities. His Infantry skill tree can boost his weapon damage, while his Medic skill tree will increase health regeneration, and Support will increase shield regeneration and regenerate ammunition for the party. Some of these benefits are only active when Roland's Scorpio Turret is deployed. He is by far the best support class because his turret can be upgraded to heal and regenerate ammunition for him and his allies. He is the only character that cannot boost his melee in some way, but his upgrades for the Scorpio Turret are more spread out among his skill trees, making it potentially more useful in more situations than the other character's action skills (except Lilith, whose skills are spread out about the same amount). Roland is the only playable character who does not have an action skill to daze enemies and has the only action skill capable of being taken out by weapons fire aside from character death.
Action Skill
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- See also: Action Skills
Roland's Action Skill is a sentry gun called the Scorpio Turret; a turret that shoots enemies and also provides a shield for cover. Roland's turret will be affected in one of three ways depending on which skill tree the player decides to fully upgrade. The turret lasts 20 seconds. The Scorpio Turret is a very versatile Ability, when used correctly it can fill a wide range of situations, such as being used to cover the player's side to keep from being flanked, or temporarily holding off enemies while the player retreats. The Scorpio Turret is also the longest skill to cool down, mainly due to its devastating capabilities.
- Investments in the Infantry branch of the skill tree can increase the Scorpio Turret's damage, reduce its cooldown time and even allow it to shoot guided missiles.
- Investments in the Support branch of the skill tree can reduce the Scorpio Turret's cooldown, increase its burst fire count and allow it to eject resupply packs to replenish the ammunition and grenade stocks of all team members.
- Investments in the Medic branch of the skill tree can add team regeneration or revive effects to the turret.
Skill Tree
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| Starting Skill | ||||||
| Scorpio Turret Gain the ability to deploy a Scorpio Turret that automatically fires at enemies. Also has a shield that can be used as cover. Turret takes a few seconds before it disappears. Duration: 20 seconds. Cooldown: 100 seconds. | ||||||
| Tier | Infantry | Support | Medic | |||
|---|---|---|---|---|---|---|
| 1 | Impact | Sentry | Defense | Stockpile | Fitness | Aid Station |
| Increases Bullet Damage by 3% with all weapon types. | Increases Scorpio Turret damage 7%. | Increases how quickly your shields recharge by 4%. | Players near the Scorpio Turret gain +1 ammo regeneration for the weapon currently in their hands. | Increases your Maximum Health 5%. | Allies near Scorpio Turret regenerate 1% health per second. | |
| 2 | Scattershot | Metal Storm | Quick Charge | Barrage | Overload | Cauterize |
| Increases shotgun damage by 5% and decreases spread by 5%. | Killing an enemy increases your Fire Rate by 6% and reduces Recoil by 15% for a few seconds. | Killing an enemy causes your shields to quickly regenerate by 2% per second for a few seconds | Increases the number of shots your Scorpio Turret fires in each burst by 1. | Increases magazine capacity by 12% with all weapon types. | Shooting team members heals them. Converts +6% damage from your weapon to health. This effect also works with grenades and rockets. | |
| 3 | Refire | Assault | Grenadier | Deploy | Revive | Grit |
| Shooting an enemy reduces the Cooldown of your Scorpio Turret by 1 second. This effect can only occur every two seconds. | Increases Magazine Size by 9% and reduces Recoil by 9% with Combat Rifles. | Killing an enemy increases your grenade damage by 3% and causes you to regenerate 2 grenades per minute for a few seconds | Increases the cooldown rate of the Scorpio Turret by 20%. (120% cooldown speed, not 80% cooldown time.[citation needed]) | The Scorpio Turret has a 14% chance to instantly revive nearby crippled friends when deployed. | Increases your resistance to Bullet Damage by 3%. | |
| 4 | Guided Missile | Supply Drop | Stat | |||
| Your Scorpio Turret launches a guided missiles in addition to using its regular gun. | The Scorpio Turret periodically fires out supply pickups to resupply players. | Killing an enemy increases health regeneration by 1% per second for you and nearby friends for a few seconds. | ||||
Skill Tree Calculator
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Check out the skill calculator at borderlandsthegame.com. Note - this tool is no longer supported by gearbox and will only calculate to level 61.
Class Mods
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- Main article: Class_Mod#Soldier
Quotes
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Added by RubyusEntering a game
- "NOW we can get things started!"
- "Your chances of winning just got better"
Opening a Chest
- "Always nice to get resupplied."
- "Always room for more loot."
- "Armaments here."
- "Alright! We got guns over here."
- "Can never have enough stuff!"
- "This will help."
- "Sweet! Wasn't expectin' that."
- "It's like Christmas!"
Idle
- "Time is bullets."
- "Wastin' daylight, foo."
- "Burnin' daylight."
Leveling up
- "Bigger and badder!"
- "Rankin' up!"
- "Getting better all the time!"
Scoring a Critical Hit
- "Critical, bitch!"
- "Critical, biatch!"
- "Aww, you know that hurt!"
- "Ow! That hurt!"
- "Haha, bullseye!"
- "Haha, nailed it!
- "Critical hit!"
- "Target hit!"
Killing a Badass or Boss enemy
- "Elite, my ass!"
- "Another one bites the dust."
- "Oh yeah, that was all me."
- "Another notch on my weapon!"
- "Uppin' the kill count!"
- "Are we keeping score here?"
Killing an enemy with the Scorpio Turret
- "I love this damn thing!"
- "It's like having another soldier on the field!"
- "Spray 'em and stay 'em!"
- "Efficient, and effective!"
- "Haha, that's another one!"
- "Mowin 'em down, haha!"
Killing enemies
- Owned!
- "Haha! Bullseye!!!"
- "Nailed it!!!"
Depleting your ammo
- "Ammo count black."
- "I'm outta mags."
- "I'm out!"
- "Out of bullets."
- "Need to reload."
- "Need ammo."
Spawning a Catch-A-Ride vehicle
- "I'll TC the vehicle"
- "I got the ride."
- "Mounting up."
Request to swap (Gunner/Driver) seats in a vehicle
- "Swap with me!"
- "Trade ya!"
- "Thats enough outta you!"
Issuing a duel challenge
- "Mess with the bull and you get the horns!"
- "I'm issuing you a challenge...chump."
- "You think you got what it takes?!"
Getting Crippled
- Argh..that hurt like a bitch!
Reviving
- "On your feet, soldier!"
- "Oh, that's just a flesh wound!"
- "Just walk it off."
Trivia
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Added by K1LL- Roland is an infantryman, but his Scorpio Turret and pieces of Crimson Lance armour offer indications that he might have once been a Lance Engineer.
- Early concept art of Roland depicted him as a caucasian male with dark and graying hair. Though his design has since been changed, these early concepts show a very strong resemblance to Dr. Zed- meaning that it is possible that these early designs were recycled and used for the doctor.[1]
- In his quote, "I'll TC the vehicle", TC likely stands for "Tactically Commandeer" the vehicle. In the U.S. Army, TC is an abbreviation for "Tactical Commander". However, the TC of an U.S. Army vehicle is actually the Officer/NCO in the passenger seat.
- Roland is the name of the Gunslinger in Stephen King's The Dark Tower.
- His quote "You mess with the bull, you get the horns." may be a reference to the Breakfast Club. Said by principal Richard Vernon: Don't mess with the bull, young man. You'll get the horns. [2]
- In the opening where the Vault Hunters are seen as children, Roland's attire is a simpler version of his Crimson Lance armor he wears as an adult. His pauldron is a trash can lid, his grenadier cap is replaced with a Boonie hat, he wears the same scarf, and his greave is fashioned out of what appears to be a piece of sheet metal.