Gain the ability to deploy a Scorpio Turret that automatically fires at enemies. Also has a shield that can be used as cover. Turret takes a few seconds before it disappears. Duration: 20 seconds. Cooldown: 100 seconds.
|Increases Bullet Damage by 3% with all weapon types.||Increases Scorpio Turret damage 7%.||Increases how quickly your shields recharge by 4%.||Players near the Scorpio Turret gain +1 ammo regeneration for the weapon currently in their hands.||Increases your Maximum Health 5%.||Allies near Scorpio Turret regenerate 1% health per second.|
|2||Scattershot||Metal Storm||Quick Charge||Barrage||Overload||Cauterize|
|Increases shotgun damage by 5% and decreases spread by 5%.||Killing an enemy increases your Fire Rate by 6% and reduces Recoil by 15% for a few seconds.||Killing an enemy causes your shields to quickly regenerate by 2% per second for a few seconds||Increases the number of shots your Scorpio Turret fires in each burst by 1.||Increases magazine capacity by 12% with all weapon types.||Shooting team members heals them. Converts +6% damage from your weapon to health. This effect also works with grenades and rockets.|
|Shooting an enemy reduces the Cooldown of your Scorpio Turret by 1 second. This effect can only occur every two seconds.||Increases Magazine Size by 9% and reduces Recoil by 9% with Combat Rifles.||Killing an enemy increases your grenade damage by 3% and causes you to regenerate 2 grenades per minute for a few seconds||Increases the cooldown rate of the Scorpio Turret by 20%. (120% cooldown speed, not 80% cooldown time.)||The Scorpio Turret has a 14% chance to instantly revive nearby crippled friends when deployed.||Increases your resistance to Bullet Damage by 3%.|
|4||Guided Missile||Supply Drop||Stat|
|Your Scorpio Turret launches a guided missiles in addition to using its regular gun.||The Scorpio Turret periodically fires out supply pickups to resupply players.||Killing an enemy increases health regeneration by 1% per second for you and nearby friends for a few seconds.|
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