Skag Gully
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| Skag Gully | |
|---|---|
Skag Gully | |
| Region | The Arid Badlands |
| Level | 3 - 10, 12 - 15 (once player reaches level 20) |
| Inhabitants | Skags, Bandits, Rakk |
This article is about the area early on in the game. For other uses, see Gully.
Skag Gully is a wild and largely unsettled area nestled in the mountainous region east of The Arid Badlands. Marked by harsh terrain of steep cliffs and winding canyons, the area is home to a dense skag population, and to Nine-Toes, the game's first boss enemy, who presides over a small bandit settlement in a cavern at the southern edge of the map.
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Background
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While there isn't much information provided in-game about this area, what appears to be a caved-in mine shaft near the entrance and several abandoned camps located throughout indicate the limited success of attempts at human settlement.
Inhabitants
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Common Enemies
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Notable Enemies
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Points of Interest
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Below is a map of Skag Gully with prominent items marked.
Weapon Crate Locations
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- Main article: Skag Gully: Weapon Crate Locations
Missions
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- T.K.'s Life And Limb, given by TK Baha.
- By The Seeds Of Your Pants, given by TK Baha.
- Why Are They Here?, accepted upon acquiring bandit ECHO recording.
Trivia
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- This area contains the highest concentration of skags in the game.
- In the plain below the easternmost point on the map, the exposed back of an exceptionally large (the largest seen in-game) hibernating Rakk Hive may be seen.
- In Skag Gully are the only solar panels in the game[citation needed], seen powering the New-U station and the vending machines.
- The battle music in Skag Gully is unique to the area, but curiously may also be heard on occasion in New Haven's hidden basement.
Connections
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