They all have +200% Critical Hit Damage unless otherwise noted.
|46||GGN30||Caustic||364||88.0||0.9||6||Corrosive x3, 1.0x Weapon Zoom|||
|48||GGN450 XX||Fearsome||806||87.1||0.5||6||1.0x Weapon Zoom|||
|48||GGN490 XX||Fearsome||883||88.0||0.4||3||2.7x Weapon Zoom, +80% Damage, Purple, Jakobs|
|47||DVL5 XX||Fearsome||1239||87.1||0.4||6||2.7x Weapon Zoom, +97% Damage, +250% Critical Hit Damage|||
|31||GGN20 XX||Solid||414||88.0||0.4||6||1.0x Zoom, +40% Damage, +250% Critical Hit Damage|
|67||VRR490 XX||Hard||1245||87.1||0.5||3||1.0x Weapon Zoom, +70% Damage, +250% Critical Hit Damage|||
|61||GGN5 XX||Rolling||1001||87.1||0.5||6||2.4x Weapon Zoom, +53% Damage, +250% Critical Hit Damage|||
Is it just me?
I have been experimenting with a fearsome gamble and some sniper class mods. Any mods with + focus or sniper accuracy. They dont seem to do anything. Whats the point of these mods if they dont work when it really counts.
I've tried the same thing; got the same results. Not sure if it's a glitch or what... 188.8.131.52 08:28, February 24, 2010 (UTC)NeoSuplex
Yeah, possibly it's made so that the accuracy cannot be improved to not off-set the crit damage. This way it's always a gamble.