The Dove is a unique repeater pistol manufactured by Dahl. The Dove can be obtained as a reward from the Altar Ego: Godless Monsters mission, or as a rare drop from Slither.
A list of variants can be found on the talk page.
Special Effects[]
Sometimes, I forget to reload. – Does not consume ammo.
Usage & Description[]
The Dove is an average repeater pistol with the ability to not consume ammo. This ability can come in handy for extended fights.
The Dove comes with predefined basic parts (body, mag, no sight, action) with the only variable part being the accessory. It is best saved as a backup, in case the Vault Hunter's main weapons run low on or out of ammo. The Dove can also be used to finish off damaged targets, saving primary weapon ammo for targets that pose more of a threat.
Notes[]
- A Dove with the Double accessory will fire two shots at a time but will consume one bullet per shot. This effect will negate the zero-ammo consumption effect.
- The Dove can also spawn with elemental damage modifiers, making it a great primary corrosive or incendiary weapon because of the stacked DoT.
- The Dove can spawn with the Hornet accessory, which gives the Feel the Sting effect and retains the Dove's special effect. The name changes to BLR Hornet and only displays the Hornet's red text.
- The Dove can never spawn with an attached scope.
- Skills and class mods can be used to increase fire rate.
- If out of ammo, the Dove will not fire, making it necessary to keep at least one bullet in the inventory when using the Dove.
- If a Siren has the Phoenix skill, they can regenerate ammunition by firing The Dove while Phoenix is active.
- In the enhanced and Game of the Year editions, the Dove cannot spawn with an accessory. This also means that the Dove / Hornet hybrid cannot be obtained either.
Trivia[]
- The weapon is a reference to John Woo's movies. In his films, doves are often used as set pieces whenever the main character performs a stunt and shootouts rarely show reloads.
Mechanics[]
The Dove's effect comes from the TheDove_barrel4 barrel. This part has similar handling characteristics to those of barrel4, but lacks the damage boost. Instead, it gives one bullet free per trigger pull. The Dove will always spawn with body1, mag1, sight_none, and action3. The unique material for The Dove, TheDove_Material, only adds one tech level but has no other effects. It is drastically different from any other Dahl material. Please see stat modifiers for an explanation on how to interpret all of these modifiers.
TheDove_barrel4 | barrel4 |
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Accuracy Maximum: -10% Accuracy Minimum: -40% Recoil: +10% Spread: -30% Tech Level: +1 Shot Cost: -1 |
Accuracy Maximum: -10% Accuracy Minimum: -40% Recoil: +35% Spread: -30% Tech Level: +1 Damage: +30% |
TheDove_Material | Material_Dahl_1 |
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Tech Level: +1 | Accuracy Maximum: 60% Accuracy Minimum: +15% Recoil: -30% Spread: +20% |
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