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|The Lost Treasure|
|Given By||ECHO recorder|
|Rewards||$1074, 6983 XP, Dahlminator|
|Mission Type||Optional mission|
A Bandit has hidden a cache of weapons from Old Haven somewhere. He split the map into four pieces and distributed it to his bandit colleagues.
- "Ooh! A treasure map!"
- Collect clues: 0/4
- Under the acid-soaked railway
- In the warehouse on the shore
- In the digger's shadow
- Within Dahl's bloody sixth
- Access top floor of facility
- Find Treasure
After finding the ECHO recording, players are given the objective of finding the four pieces of the map. The map pieces have a chance to be dropped after killing various bandits. Upon picking up a map piece, Brick will make contact, giving some back story on Old Haven and the treasure.
Once the map has been assembled, Brick announces that the next objective is in the Caustic Caverns. The clues point towards four switches. Minus the acid-soaked railway objective, all switches can found through normal traversing of the Caustic Caverns.
1- The switch under the acid soaked railway is on the middle support pylon holding up remnants of the old rail above the caustic lake.
2- The switch in the infested warehouse is on a wall actually outside the facility on the shore of the acid lake, facing a broken concrete slab with a green weapon chest.
3- The one in the digger's shadow can be found on the side of a transformer directly under the front of a bucket wheel excavator near the Guardian Ruins.
4- The last switch is on a wall in a corner of Dahl Deep Core 06.
Once four switches have been activated, ascension to the top of the facility is gained by way of an external service elevator between the Nether Hive and Rumbling Shore. The Varkid Ramparts above is an area predominantly populated with spiderants, plus the occasional varkid. An open area in the upper reaches of the Varkid Ramparts holds a hatch with a switch, and accessing this completes the mission.
- "You found the buried treasure! Go you."
Turn In: The Lost Treasure
- The Red Dahl treasure chest may not be openable. Reloading a previous save fixes the problem.