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The Sponx is first encountered in Subconscious location during the mission The Temple of Boom as a guardian of the eponymous Temple. The Sponx is initially friendly, requiring that the Vault Hunters correctly answer a riddle in order to proceed to the next area. Once the riddle is successfully answered and the Vault Hunters move forward, though, the Sponx remembers that there was more than one question, but since the Vault Hunters have already moved ahead, they must be destroyed.
At the first meeting, Sponks sits on a pedestal at the entrance to the temple, and when he becomes an enemy character - jumps from above to the center of the room (after the traps). On subsequent visits to the temple, he will always wander around the hall.
Sponks uses the main attacks of the clapdogs (hitting the front legs and jumping, area detrimental) and two special ones: the flame on his head turns into a pillar of fire aimed at the player, and if he has moved far enough, Sfonks releases from the eye clots of energy that first fly slowly, and then quickly rush to the enemy and cause shock damage (can produce an unlimited number, depending on how far the player is and how long).
This boss does not stand out for other special features, and killing him is not difficult for a well-equipped Vault Hunter: aim in his huge eye and constantly move around the battlefield so as not to fall under his attack, but be careful with the traps between the entrance and the hall.
- The Sponx can drop a legendary sniper rifle Omni-Cannon.
- The name "The Sponx" is a reference to the mythological Sphinx, known for asking riddles.