Corinthian-blue/SUPER PUNCH-OUT
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< User:Corinthian-blue
| View on Official Skill Tree Calculator
Starting Skill Berserk | Brick | |||||
| Tier | Brawler Tree | Tank Tree | Blaster Tree | |||
| 1 |
5/5 |
5/5 |
5/5 |
0 |
0 |
0 |
| 2 |
0 |
5/5 |
0 |
5/5 |
0 |
0 |
| 3 |
0 |
5/5 |
5/5 |
0 |
0 |
0 |
| 4 |
5/5 |
5/5 |
0 | |||
| Totals | 25 | 20 | 0 | |||
| Required Level: 50 | ||||||
Strategy
Edit
Do you like punch-em-outs? Do you like a relatively simple playstyle that involves smashing heads and not much else? STEP RIGHT UP!
Recommen--no, REQUIRED mod: Skirmisher. +4 to Short Fuse. Why? Six second cooldown berserk. You will be as enraged as someone trying to play a co-op game with Gamespy. If you can find a Catalyst Siren to run around with you, you will literally have a 100% uptime on Berserk. As a result, you will probably want to get a Muscleman shield as well, for a 60% bonus to your HP. Skirmisher mods can also come with a bonus to team HP. If you can find a Skirm mod with +4 Short Fuse and +30% or more team HP, you will be an unstoppable killing machine as long as you are 1.) berserk, and 2.) Killing enemies, which isn't incredibly difficult.
The main drawback to this build is that you will have to cancel an active berserk if you realize that the enemy in question is resistant to your active artifact, as opening a menu will end your psychotic rage.
(and yes, Pay Back DOES work with your fists o' pain. I have watched my damage numbers change with and without it. Unbreakable buys you more time with it, but the increase is probably not that great overall. Prize Fighter puts cash directly into your pocket with every swing, so pounding a really tough enemy could easily net you a few thousand bonus, if you want that instead)