Doctorgray/Combat Rifles without Sentry
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< User:Doctorgray
Combat Rifle w/out Sentry
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| View on Official Skill Tree Calculator
Starting Skill Scorpio Turret | Roland | |||||
| Tier | Infantry Tree | Support Tree | Medic Tree | |||
| 1 |
5/5 |
0 |
5/5 |
0 |
5/5 |
0 |
| 2 |
0 |
5/5 |
5/5 |
0 |
5/5 |
0 |
| 3 |
0 |
5/5 |
0 |
0 |
0 |
5/5 |
| 4 |
0 |
0 |
5/5 | |||
| Totals | 15 | 10 | 20 | |||
| Required Level: 50 | ||||||
This build allows you to get right into the fray and kill along with the close quarters types. As long as you're killing enemies, you'll be regenerating health and shields. The bonuses from skills should allow you to kill quickly and once you've started killing you'll get even stronger. You may have to go down once to get started, but you should be fairly strong once that happens. I highly recommend the following equipment, weapons are up to you.
Equipment Recommended:
40-60% Health Bonus Shield (Macho/Muscleman)
Transfusion/Explosive MIRV
Rifleman Class Mod: Ammo Regen (If you mainly/only use burst fire rifles)
OR
Support Gunner Class Mod w/ Mag Size Bonus (If you use machine guns/both)