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Doctorgray/Combat Rifles without Sentry

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Combat Rifle w/out Sentry Edit

View on Official Skill Tree Calculator

Starting Skill

ScorpioTurretIcon

Scorpio Turret
Gain the ability to deploy a Scorpio Turret that automatically fires at enemies. Also has a shield that can be used as cover. Turret has a few seconds before it disappears. [20 seconds.] Cooldown: 100 seconds.

Roland
RolandButton

Purge

Tier Infantry Tree Support Tree Medic Tree
1
ImpactIcon

5/5

SentryIcon

0

DefenseIcon

5/5

StockpileIcon

0

FitnessIcon

5/5

AidStationIcon

0

2
ScattershotIcon

0

MetalStormIcon

5/5

QuickChargeIcon

5/5

BarrageIcon

0

OverloadIcon

5/5

CauterizeIcon

0

3
RefireIcon

0

AssaultIcon

5/5

GrenadierIcon

0

DeployIcon

0

ReviveIcon

0

GritIcon

5/5

4
GuidedMissileIcon

0

SupplyDropIcon

0

StatIcon

5/5

Totals 15 10 20
Required Level: 50


This build allows you to get right into the fray and kill along with the close quarters types. As long as you're killing enemies, you'll be regenerating health and shields. The bonuses from skills should allow you to kill quickly and once you've started killing you'll get even stronger. You may have to go down once to get started, but you should be fairly strong once that happens. I highly recommend the following equipment, weapons are up to you.


Equipment Recommended:

40-60% Health Bonus Shield (Macho/Muscleman)

Transfusion/Explosive MIRV

Rifleman Class Mod: Ammo Regen (If you mainly/only use burst fire rifles)
OR
Support Gunner Class Mod w/ Mag Size Bonus (If you use machine guns/both)

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