- A long time gamer since an encounter with an arcade machine running Space Invaders grabbed my attention as a child.
- Occasional modder as well as tester for community modding, mapping skinning efforts for various PC games.
- Guild Wars alpha tester from Nightfall through to the Bonus Mission Pack.
- More junk I don't care to remember (but nobody is going to read anyway).
How to Help
Here are some links that will present directions to try your hand at assisting with improving this wiki:
- Help:Contents - A starting point, useful for newcomers.
- Borderlands_Wiki:Style_Guide - Guidelines covering expected etiquette for contributing to articles.
- Category:Article stubs - Articles to expand.
- Category:Cleanup - Articles in need of a good tidy to conform to wiki standards.
- Special:RecentChanges - Up-to-the-minute listing of the Borderlands wiki's most recent edits.
To comment on any of the proposals listed below, please use my Talk Page.
Removal of first and second person pronouns
I, my, you, your, etc.
These words do not belong in Borderlands wiki articles unless they are used in quoting in-game content. For one thing, there is a distinction between the player and the character. Players sit at a control interface staring at the screen. Characters take damage and die. Text that states "you die" is therefore absurd. The other consideration is when an enemy is eliminated, "you" might not be the one to do the job. A team mate's Scorpio Turret might just as easily score the kill, so "you" becomes doubly removed from the reality of what is happening inside the game.
Dealing with inappropriate usage of "The Player"
The wiki is frequently littered with instances of "the player" as a term (often to cheaply replace the word "you" as a careless attempt to preserve third person dialogue in articles). Because of the multi-player nature of Borderlands, the plural "players" is often more appropriate in an out-of-game context if the article needs to refer to those playing the game. If the article needs to refer to the actual participants of the story, then "characters" or "Vault hunters" generally become the nouns of choice. Also worth considering is whether or not the participants need to be identified at all.
Fix Enemy Articles
As the DLC's add more and more subset enemies to existing enemy types the collected enemy pages get longer and longer. To add to that, the majority of them have also escaped the search engine's reach, thanks to poor planning and lacklustre implementation.
I would like to see the articles that encompass particular groups remain largely intact, however the common trend of jumbling the individual enemy types into those articles could do with a serious rethink.